briggs hall

ENL-491-01 SCHEDULE

All readings for this term will be taken from the course pack provided on the first day of class. Topics include: SURVEILLANCE SYSTEMS, DISCIPLINARY SPACE, VIRTUAL CITIES, POSTMODERNISM AND ARCHITECTURE, SURREALIST ARCHITECTURE, BODIES AND SPACE (REAL AND VIRTUAL), HIGH TECHNOLOGY AND LOW-INCOME COMMUNITIES.

DATE
READINGS/WORKSHOPS/SCREENINGS
PRESENTER
Tuesday,
January 11
Introduction to Spatiality. Theories of Space, Real and Virtual.
O'Gorman
Thursday,
January 13
> David Harvey, "Postmodernism" from The Condition of Postmodernity
O'Gorman
Tuesday,
January 18
> Michel Foucault, "Panopticism" from Discipline and Punish
Group 1
Thursday,
January 20
> Mike Davis, "Fortress L.A." from City of Quartz
Introduction to Assignment 1: Web Essay on Surveillance, Discipline & Technology
Group 2
Tuesday,
January 25
Film Screening: Enemy of the State (Dir. Tony Scott, 1998)
Thursday,
January 27
> Philip Tabor, "I Am a Videocam" from The Unknown City: Contesting Architecture and Social Space
Group 3
TOP
Tuesday,
February 1
OUTLINE FOR ASSIGNMENT 1 DUE.
Peer critique session.
 
Thursday,
February 3
> William J. Mitchell, "Recombinant Architecture" from City of Bits
Group 4
Tuesday,
February 8
FIRST DRAFT OF ASSIGNMENT 1 DUE. Peer critique session.
ALL

Thursday
February 10

>Salen and Zimmerman, "Defining Culture" and "Games as Cultural Resistance"
O'Gorman
Tuesday,
February 15

ASSIGNMENT 1 DUE.
Introduction to Assignment 3: Critical Video Game

O'Gorman
Thursday,
February 17
Introduction to 3D Gamemaker Software.
O'Gorman
Tuesday,
February 22
> Alison McMahon, "Immersion, Engagement, and Presence: A Method for Analyzing 3-D Video Games."

Group 1
Thursday,
February 24

> William J.Mitchell, "Software: New Genius of the Place" from E-Topia

Group 2
TOP
Tuesday,
March 1
STUDIO WORK: DESIGNING THE CRITICAL VIDEO GAME
ALL
Thursday,
March 3
> "I Lose, Therefore, I think. A Search for Contemplation Amid Wars of Push-Button Glare." http://gamestudies.org/0302/lee/
Introduction to Assignment 2: Video Game Theory Review Essay.
ALL
Tuesday,
March 8
SPRING BREAK
Thursday,
March 10
SPRING BREAK
Tuesday,
March 15

See http://www.gamestudies.org/archive.html

ALL
Thursday,
March 17
ASSIGNMENT 2 DUE. Send via e-mail to Professor O'Gorman.
ALL
Tuesday,
March 22
> Barney Warf, "Compromising Positions: The Body in Cyberspace"
Group 3
Thursday,
March 24
> Rem Koolhaas, "Europeans: Biuer! Dali and Le Corbusier Conquer New York" from Delirious New York
Group 4
Tuesday,
March 29
INITIAL PROPOSAL OF VIDEO GAME DUE.

ALL
Thursday,
March 31
STUDIO WORK: CRITICAL VIDEO GAME ENVIRONMENT
ALL
TOP
Tuesday,
April 5
ITERATION 1 OF VIDEO GAME DUE - 10%
Peer critique session
ALL
Thursday,
April 7
STUDIO WORK: REFINING THE GAME
Tuesday,
April 12
ITERATION 2 OF VIDEO GAME DUE - 20%
ALL
Thursday,
April 14
STUDIO WORK: REFINING THE GAME
ALL
Tuesday,
April 19
STUDIO WORK: REFNINING THE GAME
ALL
Thursday,
April 21
FINAL ITERATION OF VIDEO GAME DUE - 20%
ALL

TOP

IMPORTANT DATES
January 17 - Martin Luther King, Jr. Holiday (No classes/Offices Closed)
January 18 - Last Day to Add a Class
January 18 - Last Day for 100% Refund*(NON-WEEKEND)
January 19-24 - 75% Refund Period
January 28 - Application Deadline for May/June/August 2005 Graduation
January 25-31 - 50% Refund Period
February 1-7 - 25% Refund Period
February 4 - Last Day to Drop a Class without a "W"
February 11 - Deadline for Fall Term I 2004-2005 "I" Grades
March 1 - Mid-term grades Due from Faculty
March 7-12 - Mid-Winter/Spring Break (No classes/Offices Open)
March 14 - Advising for Fall term I 2005-2006
March 21 - Registration for Fall Term I 2005-2006 Begins
March 25-27 - Easter Recess - University Closed
April 1 - Last Day to Withdraw from Class for Winter
April 25-30 - Final Exam Week