DREADMILL

dreadmill live at 2004 Interactive Media Forum

DREADMILL live at the Interactive Media Forum
Miami University, October, 2004

Are you sitting right now?
How much time do you spend motionless in front of that screen?
What do you gain from it?
What do you lose?

DREADMILL is a project about the increasing immobility of the body in a screen culture.
about.project

The dreadmill device is a treadmill hardwired to a computer so that a runner/walker's speed and heart rate drive a multimedia display.
tech.specs

DREADMILL is currently on tour as part of a performance piece in which Marcel O'Gorman discusses technology, death, and the body while running through a display of 5-7 km.
video.sample

This project was designed in the student-centered learning context of Electronic Critique, an interdisciplinary degree progam at the University of Detroit Mercy.
e.crit

for additional information, and requests for performances or lectures, contact Professor Marcel O'Gorman, Director of Electronic Critique, and designer of DREADMILL.
contact.ogorman